The Drone has a large 300m operation radius that players must stay in while flying the Drone.
The Drone can not avoid obstacles or move through solid objects while being recalled.
When the recall is in progress, the recall will be stopped if the player uses the recall feature again.
When the recall is in progress, the recall will be stopped if the player attempts to use the Drone Tablet.
The Drone will fly back to the location the player first recalled it.
When a recall is initiated, the Drone will attempt to fly back in a straight line to the spot the player recalled it.
If players toggle out of Drone View, the Drone will remain hovering in its current position.
In Drone View, players’ characters will stop moving and give up control of their body as they fly around in the perspective of the Drone.
A deployed Drone will be identifiable by a unique drone icon both on the map and minimap.
A Drone in flight will make noise and have a distinctive blinking light.
The Drone will launch into the air once players toggle into Drone View.
Players can then toggle in and out of Drone View.
Once players loot and equip the drone, they can hold the Drone Tablet in their hands.
Drones will be available in Normal Matches, Custom Games, Training Mode, and Sandbox Mode.
The Drone is a Tactical Gear that allows players to scout a far distance safely and even pick up an item without facing the risk of direct combat. We’ve decided to introduce a whole new category of tactical items, Tactical Gear, that strays from pure gunplay to provide our players various options for improving their in-game performances.Īs Tactical Gear will be taking up players’ primary weapon slots, we hope this will allow players to come up with more creative long-term strategies.